


The Binding of Isaac: Afterbirth+ has the "Mr.The Xbox 360 version of Avatar: The Last Airbender The Burning Earth is best known for probably quickest 1000 achievement points in any game: there's only 5 achievements total, all of which involve performing sufficiently high combos, and you can get all of them in the first or second fight by spamming your ranged attack on the enemies without getting hit.(Barrels are a Running Joke in the Atelier series). Atelier Sophie: The Alchemist of the Mysterious Book: There is a Trophy for looking at barrels, and there are some barrels outside Sophie's front door.

The next game, Assassin's Creed: Brotherhood, has one which unlocks during the opening cutscene. At least there is (a tiny amount of) gameplay for it though. The point of the storyline where you see baby Ezio and get the "Birth of an Assassin" achievement is so soon after starting the game that it may as well be an achievement for starting the game. You literally get an achievement for being born in Assassin's Creed II.There are also achievements for idling for 6 hours and playing for 8 days. The incremental game Antimatter Dimensions gives you an achievement per dimension of getting one of that dimensions, and also gives you an achievement for getting your first infinity.The player can have earned well over ten achievements in the first few seconds of gameplay! Achievement Unlocked features achievements for things like playing for a few seconds, moving around or even staying still.Players who play these kinds of games are often seen as achievement whores, merely looking to boost their gamerscore, giving developers another potential incentive to make their achievements easy. Often early games with achievements made essentially ALL the achievements fairly easy to get just playing straight through the game (even on easy mode), because they were added last minute by mandate of the game platform after they had finished most of the game (this is especially prevalent in some early Xbox 360 games), and games aimed at younger children have many achievements that are fairly easy to get for older, experienced players. Sometimes these are just jokes put in by the programmers, or just a "thanks" for playing the game by giving you a little boost to your gamerscore without having to do a whole lot.Īchievements that fall under this are intentionally designed just to be gimmies to the player. However, the programmers often also throw in achievements that can range from just starting the game or doing something in the game you would have done anyways that require nothing but being there. These reflect points of progression through the main story, and are often difficult feats to pull off.

#IT TAKES TWO ACHIEVEMENTS SERIES#
Most video games in the modern era have an Achievement System, a series of in-game progression goals that show how much you've achieved in the game and usually accumulate into an overall gamerscore on whatever platform you play games on.
